![shrouded in sanity speed run shrouded in sanity speed run](https://www.practicalmachinist.com/vb/attachments/f38/288404d1589337401-sanity-check-need-help-feeds-speeds-1in-spade-drill-0506201943.jpg)
You know that boss who tells you nothing and expects you to know everything? This fucker, right here. Stress Response: All allies must make a Fear save when Daisy Panics.Įlias Bouchard Head of the Magnus Institute Skills: Police Training +10%, Intimidation +15%, Violence +15%, Saves: Sanity 25 / Fear 40 / Body 40 / Armor 30 Stats: Strength 45 / Speed 40 / Intellect 30 / Combat 55 Stress Response: Allies gain 1 Stress when Basira fails a Sanity save.Īlice "Daisy" Tonner London Metropolitan Police, Section 31 Skills: Police Training +10%, Forensics +10%, Research +10%, Occultism +15%, Saves: Sanity 50 / Fear 45 / Body 30 / Armor 30 Stats: Strength 30 / Speed 35 / Intellect 45 / Combat 40 Stress Response: After Panicking, all attacks are made with advantage until the end of combat.īasira Hussain London Metropolitan Police, Section 31 Skills: Social Media +10%, Athletics +10%, Ghost Lore +10%, Close-Quarters Combat +15% Saves: Sanity 35 / Fear 35 / Body 30 / Armor 25 Stats: Strength 30 / Speed 30 / Intellect 35 / Combat 40 Stress Response: Successful research rolls heal 1d10 Stress, 1/day.įailed Youtube star turned archival assistant. Skills: Research +10%, Computers +10%, Official Connections +10%, Going Unnoticed +15%
![shrouded in sanity speed run shrouded in sanity speed run](https://api.holdahlcompany.com/data/default/images/catalog/560/GEM_BW-HLS.jpg)
Saves: Sanity 30 / Fear 35 / Body 30 / Armor 25 Stats: Strength 40 / Speed 30 / Intellect 40 / Combat 35 Stress Response: Can make a companion roll for Panic instead, 1/session. Skills: Research +10%, Athletics +10%, Bar Fighting +10%, Flirting +15% Saves: Sanity 35 / Fear 30 / Body 30 / Armor 30 Stats: Strength 50 / Speed 30 / Intellect 30 / Combat 35 Has got no patience for paranormal bullshit.
![shrouded in sanity speed run shrouded in sanity speed run](https://hisgames.org/images/099/skautfold-shrouded-in-sanity_20410.jpg)
Stress Response: Gains 1 stress every time a companion fails a Fear save. Skills: Research +10%, History +10%, Art +10%, Harmless Demeanor +15% Saves: Sanity 40 / Fear 35 / Body 30 / Armor 20 Stats: Strength 25 / Speed 30 / Intellect 40 / Combat 20 Not nearly as cowardly as he seems to be. Stress Response: Gain 1d5 Stress every time Beholding is used.īrews decent tea, writes terrible poetry. Skills: Research +10%, History +10%, Languages +10%, Beholding* +15% Saves: Sanity 40 / Fear 40 / Body 35 / Armor 35 Stats: Strength 30 / Speed 30 / Intellect 45 / Combat 35 Decision-making skills often leave something to be desired. Sister organizations exist in the United States and China, being the Usher Foundation in Washington DC and the Pu Songling Research Center in Beijing. In the public's mind, the Institute is a dusty and obscure holdout of head-in-the-clouds academic occultists and crazy people with ghost stories, if it is thought about at all. The organization employs several dozen individuals, and its single building contains an extensive (though private) library, artifact storage, and archives of statements provided by the public. The Magnus Institute (founded 1818, motto VIGILO OPPERIO AUDIO) is an academic paranormal research organization located in Chelsea, London, UK. It's also a great game that you should read and play) (For folks visiting for the first time, Mothership is PWYW so I will not be going in-depth on mechanics to save time and space. Everything below has been statted up for Mothership. As something of a follow-up to my previous post on the matter, I'm doing more Magnus Archives stuff.